Moving to a location is a change of state for your characters, it doesnt require them to be ready and it doesnt matter if their ink is drying, as long as its your turn and you have the ink to do so, you can move a character to any location you control
Azorius (White/Blue ): Artifacts Dimir (Blue/Black ): Simple Control Rakdos (Black/Red ): Black Mage Aggro Gruul (Red/Green ): Landfall and Chocobos Selesnya (Green/White ): Go-Wide Aggro Orzhov (White/Black ): Artifact/Creature Sacrifice Golgari (Black/Green ): Graveyard Matters Simic (Green/Blue ): Town Ramp Izzet (Blue/Red ): Noncreature Spells that Cost 4 or Greater Boros (Red/White ): Equipment White Adelbert Steiner Rating: 5/10 Adelbert Steiner is a great reason to want more equipment cards in your deck
Yuriko, the Tigers Shadow Legendary Creature Human NInja Commander ninjutsu Whenever a Ninja you control deals combat damage to a player, reveal the top card of your library and put that card into your hand
Unlike the cards in the main set, Through the Ages cards do not become legal in Magic's Standard format (though they still are if the existing card was already legal there, of course), essentially just making them alternate art versions of those cards
This is just incredibly powerful and pushed beyond belief
In an Amber-focused deck where overwhelming the enemy with cards is a priority, this one is annoying to deal with in a way that other one-drop cards just can't claim